Journals
This page contains information and links to academic journals relevant to the field of E-learning. Each has a distinctive focus and agenda. Direct links to the online version of the journal are provided where possible. You may need an Athens passcode to access these journals from outside of the university. http://www.oucs.ox.ac.uk/athens/
- British Journal of Educational Technology
- Computers in Education
- Association of Learning Technology Journal
- Technology, Pedagogy and Education
- Learning, Media and Technology
- Computer Assisted Language Learning
- Journal of Computer Assisted Learning
- Australian Journal of Educational Technology
- Journal of Computer Mediated Communications
- Interactive Learning Environments
- Education Technology and Society
- Assistive Technology Journal
- Computer Enhanced Learning
- Artificial Intelligence in Education
- Mind, Culture and Activity
- Computers in the humanities
- International Review of Learning into Open and Distance learning
- Convergence: The International Journal of Research into New Media Technologies
- Journal of Interactive Media in Education
- Simulations and Gaming
- Game Studies
- Games and Game Culture
E-learning tools and Interactive Digital Resources
There are some information about developers of E-learning tools and resources. An attempt has been made to group tools under generic subheadings. However, some tools might below in more than one genre. Whilst this is not an exhaustive list of the 1000's of E-learning tools and resources that have exploded onto the market in recent years it should give students a flavour of the diversity and range of possible applications. More information for Current Students is available on Weblearn.
Virtual Learning Environments
- Blackboard (Commerical VLE)
- WebCT (Commercial VLE)
- Boddington. (Open Source VLE)
- Moddle. (Open Source VLE)
Intelligent Tutoring Systems
Carnegie Learning
Constructionist Learning Environments
- EGO Mindstorms
- Toon Talk
- Star Logo
- Kar2ouche and MediaStage
- Simulations and Microworlds
Games Based Learning Environments
- Caspian Learning (Range of Products based on Q Cognition Engine)
- Muzzy Lane
- Games-to-teach project. (see Revolution)
- Kahootz
- Astroversity
- Racing Academy
- DESQ
Mobile, Handheld and Augmented Reality Prototypes
- Mudlarking
- Environmental Detectives