LIFE: Life-saving Instruction for Emergencies
The Project
LIFE is a scenario-based mobile and VR gaming platform that will teach healthcare workers to identify and manage medical emergencies using game-like training techniques to reinforce the key steps that need to be performed in order to save lives.
Website: www.oxlifeproject.org/
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Project Details
Start date: October 2024
End date: October 2024
Funder: Wellcome Trust
Theme: Pedagogy, Learning and Knowledge
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Edtech usage index: Tracking digital education trends in the UKApril 2021 - May 2023This project developes a UK EdTech usage index and analyses shifting trends in edtech usage.
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Technological promises and policy visions: AI discourses in education policy documentsMay 2023 - April 2025This project examines how AI is framed in education policy documents, focusing on the narratives, assumptions, and interests shaping policy discourse.
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Digitalisation of education in Japan – an investigation of the GIGA school projectMay 2024The project investigates the motivations behind Japan’s education digitalisation, focusing on the GIGA School initiative and perspectives of policymakers, educators, and industry leaders.
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Teaching for Digital Citizenship: Digital ethics in the classroom and beyondJanuary 2023 - December 2025This project responds to the challenges and opportunities young people face in a fast-paced digitally connected world, investigating the ways that digital citizenship is enacted in secondary schools across the UK.
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Co-designing AI for EducationJanuary 2025 - October 2025This project will develop collaborative design (co-design) methodologies that can support the elicitation of student voice in response to the increasing use of artificial intelligence (AI) in higher education.
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AI for Interdisciplinary DialogueOctober 2024 - September 2025This project is developing and evaluating a prototype AI system designed to support and enhance the most important feature of the collegiate university: interdisciplinary discussion.